Battle For Attoractia ~ Preview Article 8 ~ Beasts and Knights

Grab your swords, my friends! Welcome back to the Battle for Attoractia spoiler articles! Today’s article will be mostly about two types of cards, the Knights of the Round Table, and Beasts. Knights of the Round table are, of course, some of the most popular cards and beasts, while popular among players, have trouble making a name for themselves in New Frontiers. Will today’s support help them make a new identity for themselves in the game? Join the hunt, my friends, and let’s find out!

That is a tiny rainbow.

Looks like the Knights of the Round Table finally have their own addition. Simple and plain, Avalon will grant 200 ATK and DEF to all Knights of the Round Table you control. It follows the same conventions of most other addition: field cards in the Alice Cluster, costing a total of two will and granding 200 ATK and DEF. However that is the only thing Avalon does. Most other addition: fields have some other useful little trick. This card may find use in decks committed to the Knights of the Round Table, but it may find itself outclassed by Gawain, Knight of the Sun who provides the same effect, and can be searched out easily with Perceval. If you really want to beef up your knights quickly and consistently, perhaps running two copies of this card with three copies of Gawain would suit you best, this way even if your opponent is running a lot of resonator destruction cards you’ve got some back ups that are a bit more annoying to destroy. In decks that are just running Perceval or Lancelot you won’t find much use for this addition.

The trendiest of knights.

With a somewhat similar effect, we have Bors, Returned Adventurer. Upon entering the field, Bors will give a Knight of the Round Table you control an extra 400 ATK and DEF until end of turn. This would be alright, if Hector de Maris didn’t already do this, but better. Sure Hector only increases a resonator’s ATK by 400, but Hector can target any kind of resonator, and has a cost reduction should you control a Lancelot (which you do because, come on it’s Knights of the Round Table). With a cost of three and the ATK and DEF of many two cost resonators, it’s unlikely Bors will be seeing much play unless you want a deck only comprised of Knights of the Round.

Surprisingly, he’s a Gemini.

Now this guy is packing a little more heat than Bors. Ywain has returned from the Valhalla set for a brand new card. He, like Bors, enters with 600 ATK and DEF. Blech. Well worry not, because it does get better. If you control a beast card, Ywain will gain Swiftness and First Strike, plus Ywain gets an extra 200 ATK and DEF for each beast you control. Now clearly Ywain isn’t really doing all that much in a standard rush deck or a Knights of the Round Table Deck. Rather he is a great aggressor for beast decks, now they’ve got two including Pricia from TMS. What sets him apart from Pricia, however, is that Ywain can still be the major force on the field in late game if you’ve got enough beasts out on the field and with cards like Ratatosk, that shouldn’t be too hard. Ywain also deals 200 damage to all resonators upon entry, meaning he has a place in rage decks that use Sanguine Arena and Volga.

Just poke him, I’m sure it’ll be fine.

Whoa, that is a really strong resonator for only two will. But, as you might expect, there’s a catch. This card cannot attack or block unless it’s got damage sitting on it (remember damage is erased at the end of every turn!). This might sound a little tricky, but remember what Ywain does? Yes, he’s not called the knight of lions for nothing. So obviously this resonator works well with Ywain but works pretty much with any rage deck using Blood Covered War Ax and Sanguine Arena. Once awakened, the lion is a hefty threat for its cost, able to match most three cost and even some four cost resonators.

How exactly did that deer get scarred?

Ung, here’s a downer of a card. These are the remaining animals of Sissei, who wait patiently for the return of Pricia and the Four Sacred Beasts…who aren’t coming, because they’re, uh, busy. Survivors of Sissei is a one drop with 200 ATK and DEF, which is alright as long as it has a good enough ability to justify it. In a beast deck Survivors of Sissei is a pretty good value, as it will turn into a 600/600 able to take down Lancelot or Izanami simply by you controlling another beast card. You can drop a Ratatosk on turn one, and then play two of these on turn two (even during your opponent’s turn for a surprise as Ratatosk grants quickcast to wind resonators) and then immediately attack with one or two of them depending on how many copies of Pricia’s Call to Action are in your hand.

Now THAT is majestic.

So Yggdrasil summons Avatar Alice when your life hits 100, but what about those times when Alice doesn’t cut it? You need another card to really cement your victory, especially since your opponent is probably saving up a spell to take out that Avatar Alice. Well feast your eyes on Yggdor, Beast of the World, the physical embodiment of Yggdrasil’s will. This card costs a massive ten will and enters the field with 1400 ATK and DEF.  Total cost ten for any card is really rather troublesome. However, if you’ve got 100 life left (as you often will with Yggdrasil) the card’s cost is reduced by two wind will and eight void. Basically, if you’ve got 100 life this card is free. If you’ve got Pricia’s Call to Action in your hand, all the better as then Yggdor will be able to attack right away.

Guess who’s back?

Oi this guy. Yes, Reflect and Refrain are back as a shift card and like the ruler counterpart they utilize magic counters. The Reflect side of this card only costs one wind will to play. Although it has no ATK, it can’t be targeted by any spells or abilities, so it will remain relatively safe unless you decided to block with it out of necessity or are forced to banish it from a spell like Soulhunt. The only ability this side has, besides shifting of course, is an ability that costs one void. By paying this cost you can put a magic counter on this card. Hold on, there’s no ability on this card that can use those magic counters, so what are they for? Well, once you shift Reflect by paying a total cost of five…

Alright, this world’s done for, let’s just blow it up.

Refrain takes the field! Refrain loses the ability to not be targeted by spells or abilities, but is a bit beefier, actually able to dish out some damage with her 700 ATK. However, she’s still a bit weak going up against most total cost four and five resonators. This side of the card can also put magic counters on itself, but the cost is double what it was on the Reflect side. So obviously the ideal set up is one where you can drop this card down on the Reflect side, and build up a bunch of magic counters cheaply. Then shift over to the Refrain side. The Refrain side can actually use those magic counters, by removing four of them she can wipe the entire field. J/resonators, additions, regalia, everything on the field is dead and gone (including this card). Need a way to regain field advantage? Look no further than this card!
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That’s all for today, but don’t forget to look for Battle For Attoractia packs! In stores July 1st! Check back on Tuesday at 3pm JST for the next article!
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Written by Jordan E. Blanco

4th Set Booter Pack 「Battle for Attoractia 」


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